Collin McCallahan

Player Name

Aphex_ / Aphex_M


Collin McCallahan


Passement: During his younger years, Collin learned that basic principles of parkour are speed, efficiency, and adaptation. Utilising and executing all of these principles effectively can result in a number of positive outcomes, both in and out of combat.

  • Putting the Win in Darwinism: At the cost of 1 AP, Collin is given a stat boost of +1 on any roll of 2 or under.
  • As the River Flows: At the cost of 2 AP, Collin can do one of two things with a re-roll; If the skill rolled is different to the previous skill, a second action is taken based on that roll. If the skill rolled is the same as the previous skill, whichever roll is higher is used.


Rho-d Burn: Collin's experience with Rho-8's operations has steeled his nerves, allowing for some injuries to simply be shrugged off. If the injuries get too hot to handle, however, he'll drop like a rock.

Non-Standard Operating Procedure: A lesson Collin took from his days in Rho-8 was to never expect anything; Thanks to this, Collin is always on his toes, unfortunately for him, this has made him very nervous in high-stress situations, almost dangerously so.

Tune In, Drop Out: During his time in the field, Collin learned that the only way to truly focus was to not listen. While focusing, he tunes out from the rest of the world, giving him time to assess a situation. However, it can be hard to snap him out of it.


Physical Skills

  • Agility: 4
  • Perception: 4
  • Strength: 3

Technical Skills

  • Medical: 2

Offensive Skills

  • Ranged Combat: 4
  • Melee Combat: 2

Defensive Skills

  • Physical Defense: 4
  • Mental Defense: 3
  • Body: 9 [5 + Physical Defense Skill Rank]
  • Mind: 8 [5+ Mental Defense Skill Rank]
  • Action Points: 3
  • Load Limit: 8
  • Current Load: Light / Medium loads are interchangeable, at 5 and 7.5 respectively.
  • XP Held: 1
  • XP Used: 0


  • None currently.


Possessions are organized by two sections:


CUEPAT v1 (w/ Foundation patch on right arm), seen here.


Possessions left in the character's room, such as fluff, may be listed here.

  • Canadian standard passport
  • The Collected Works of H.P. Lovecraft

Personal History


McCallahan being interviewed.
Agent McCallahan being interviewed by CTV
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