Danielle Baker

Player Name

Quixim

Name

Danielle Baker

Concept

Action Doctor.

Aspects

Trauma Sent Her: Dani's seen a lot of incredibly violent physical trauma as the head of the ER in the hospital - she's used to working quickly and pretty much no physical wound phases her. If the issue is a mental trauma, she's less reliable
A-maze-ing sense of direction: The floorplan of a trauma ward changes frequently, as do patient locations. Dani's good at remembering her way to places, and takes time to make sure she won't get lost, but that won't help her if rooms start shifting.
Stimulus-nonchalance: Danielle has has very good reflexes and reacts quickly to unexpected situations, which has saved her life more than once. Because of this, she can be a daredevil, trusting it to get her out of danger she shouldn't have gotten into in the first place.

Skills

  • Agility: 7
  • Strength: 4
  • Perception: 5
  • Persuade: 4
  • Intimidate: 2
  • Medical: 8
  • Science: 4
  • Melee Weapons: 7
  • Physical Defense: 4
  • Mental Defense: 5
  • Body: 4
  • Mind: 6
  • Action Points: 3
  • Load Limit: 8
  • Current Load: x
  • XP Held: 0
  • XP Used: 0

Only include the skills you have points in - erase the rest. Everyone starts with 3 Action points, unless told otherwise by a GM. You cannot put points into XP, so don't even try. If you have equipment that boosts the skill, list it beside the skill in parentheses along with what the bonus is. If the equipment piece boosts multiple skills, place it beside each skill that it boosts.

Equipment

Possessions

Load:

  • Pockets (1 Load)
    • Pen and paper
    • Standard issue Cellphone and PDA
    • Little LED torch
  • First Aid Kid (2 Load)
    • Gauze, bandages, suturing, painkillers, space blanket, scissors, tweezers, antiseptics, gloves, hand disenfectant
  • Heavy military long-dagger (2 Load)
  • Field Collection Kit (1 Load)
    • Stoppered Pyrex tubes, steel knife, smaller scalpel, syringe, little bags for collecting things

Other:

Possessions left in the character's room, such as fluff, may be listed here.

  • E-reader
  • Laptop
  • MP3 player
  • Gear for recreational sport fencing

Personal History

Dani lounged around in her undergraduate after an uneventful secondary school life before flying through medical school, and starting to work in the trauma center of Vancouver General Hospital. During this time, her parents died, leaving her with no immediate relatives, and a rarely contacted extended family, causing her to bond with her coworkers. When Dr. ███████ suffering from aggravated wounds from a containment breach of SCP-███, Dani showed exemplary work in treating him, and was offered a position in the Foundation. Displaying an aptitude and desire for more "Front-lines" work, and in light of the recent events, she was transferred to Area 354.

Miscellaneous

Dani's fairly tall for anybody, and quite tall for a lady, with short hair on the red end of the auburn scale. She's fairly lean and agile, but doesn't have much muscle mass at all. Dani prefers to be around her coworkers whenever possible, and will spend most of her spare time in the rec room, even if she's just reading by herself.

Do recall you must review artistic ability and education with the GM!

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