Zachary Sampson

Player Name

NachtRuine

Name

Zachary O. Sampson

Concept

Gunsmith with some strong ideals

Aspects

Trigger Happy: Zach is really skilled with anything that shoot bullet, including modifying or using them. As a result, he'll usually reach for a gun, even though a knife might be a better option at the time.
One-Track Mind: Zach is really good at focusing on one single thing, but when there's a lot of stuff going on at once, he can get lost.
Steel Grip: Zach has a pretty strong grip, sometimes not realizing just how strong it actually is.

Skills

  • Engineering: 7
  • Persuasion: 6
  • Agility: 5
  • Strength: 6
  • Perception: 5
  • Ranged Weapons: 7
  • Melee Weapons: 1
  • Physical Defense: 7
  • Mental Defense: 6
  • Body: 6
  • Mind: 6
  • Action Points: 3
  • Load Limit: 12
  • XP Held: 2
  • XP Used: 0

Equipment

None so far.

Possessions

On Person

  • .357 revolver (+1 Load)
  • .357 munitions (+1 Load)
  • Pocket (+1 Load)
    • Miniature Journal w/ small pen
    • Small flashlight

In Room Was In Room

Nothing because it was all destroyed.

Personal History

Zach spent the majority of his young life around guns, so it was really no surprise that he would grow up to become a gunsmith. Being one of the very few survivors of an outbreak in Nevada involving a containment breach, Zach was drafted into the SCP Foundation. For around half a year, he's been planning, modifying, and every once in a while creating firearms for the Foundation.

Miscellaneous

5'9", weighing in at around 85 kg, and slightly paled skin. A tattoo on his right bicep reads the name Betty.

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